Classes

This page is antiquated and only exists for reference.

Class Keywords:
Mounted- The unit has the mounted upgrade and has two moves per turn instead of one.
Defensive- The unit, whether by inherent ability or training, is well adapted to a defensive strategies and receives a bonus while defending.
Reckless- The unit feels no fear and so will wade deeper and stay longer in enemy lines before regrouping, providing a bonus to attack but giving a penalty to health points.

Basic Troop Types:
Warrior
ArcherRanged
AdeptRanged

Base Archetypes:
MageRanged
Preist
Scout
Fighter
Artisan


First Specialization Archetypes
Mages: ElementalistRanged, ConjurerRanged, EnchanterRanged
Priest: Druid, Cleric, Chanter
Scouts: Rogue, [[[RiskRanger|Ranger]]Ranged], Spy
Fighters: Berzerker, Monk, Guardian
Artisan: Blacksmith, Alchemist, Trader


Second Specialization Archetypes
Mage:
-Elementalist: AchemageRanged, Primal MageRanged
-Conjurer: ContractorRanged, SwarmlordRanged
-Enchanter: IllusionistRanged, CoercerRanged
Preist:
-Druid: Shifter, WardenRanged
-Cleric: Surgeon, Field Medic
-Chanter: Heretic, Herald
Scouts:
-Rogue: Bandit, Assassin
-Ranger: Trapper, SniperRanged
-Spy: Shadow, Liaison
Fighter:
-Berzerker: Tempest, Demolisher
-Monk: Martial Artist, Aetheral MasterRanged
-Guardian: Aegis, Champion
Merchant:
-Blacksmith: Weapon Smith, Armor Smith
-Alchemist: Potion Maker, Poison Maker
-Trader: Merchant, Saboteur


Multi-Class Specialization Archetypes
Mage+Priest: TheurgeRanged
Mage+Scout: BardRanged
Mage+Fighter: Aetheral Knight
Priest+Scout: Guide
Priest+Fighter: Paladin
Scout+Fighter: Brawler

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